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Kevin F.
450 discussion posts
Why isn't there a settings menu access button from display wallpaper? I see that you have the other way, why not going forward?

Don't forget monitor config etc, no reason to really have to use the rclick menu vs just left clicking and being able to access most important things.

Side question, what does "focus window when mouse is dragged over taskbar button" do? I can't tell any difference. I have aero off if that effects anything. You make me want to turn it back on though just to see what all changed... think i will.

Also, as a long standing user, holy crap guys. I finally got around to actually checking the new features because of the new alt tab feature, and hot damn you have done so well.

Edit:Wallpaper still changes when playing windowed maximized league of legends. Retesting after finding the option.. hurpadurpa. yea that was it lol.... Also, the mouse snagging option, can you add a top bottom left right choice for it? I like the top snag cause it helps close windows, but I'd love the feature on the bottom "cliff"
Feb 5, 2014 (modified Feb 5, 2014)  • #1
Keith Lammers (BFS)'s profile on WallpaperFusion.com
Glad to hear you like the things we've added so far!

I've added those two suggestions to our list, and we'll be sure to post an update if/when we implement them :)

The "Focus window when mouse is dragged over taskbar button" enables you to drag a file over a taskbar button to focus that window, so that you can drop the file onto the program. For example, if you had Paint minimized, you could drag an image file over its taskbar button, the Paint window would be restored, and then you could drop the file on the Paint window to open it.

Thanks!
Feb 5, 2014  • #2
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Kevin F.
450 discussion posts
Doh! Obvious now...

Only last thing you all need to improve is game detection, compatibility works but isn't there a better way to detect when a renderer is on? Hope you even check back here...
Feb 6, 2014  • #3
Keith Lammers (BFS)'s profile on WallpaperFusion.com
What issues are you running into with game detection?
Feb 6, 2014  • #4
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Kevin F.
450 discussion posts
Quote:
What issues are you running into with game detection?


None fullscreen gaming don't get detected at all, at least for minecraft and the dolphin emulator. The transition effect hits performance heavily, and there should be a better way to detect rather then have users go through and fix every undetected game, as easy as the compatibility menu is. EDIT: I was thinking, a gpu and cpu % check should work fine as long as that info isnt hard to get.

Also a small addition to said compatibility menu, a draggable target identifier would be amazing, akin to process explorer's.
Feb 6, 2014 (modified Feb 6, 2014)  • #5
Keith Lammers (BFS)'s profile on WallpaperFusion.com
Ah ok, we'll test out Minecraft full screen to see what's up :)

Regarding the window picker, that's a great idea. I've added that to our list.

Thanks!
Feb 7, 2014  • #6
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Kevin F.
450 discussion posts
Quote:
Ah ok, we'll test out Minecraft full screen to see what's up :)

Regarding the window picker, that's a great idea. I've added that to our list.

Thanks!


No no, MC fullscreen is detected properly, the issue arises in windowed gaming! I was suggesting this be taken care of, simple as that, not reporting an issue. Fullscreen games are usually mouse locking as well, which is a no no for us multi monitor users :D
Feb 8, 2014  • #7
Keith Lammers (BFS)'s profile on WallpaperFusion.com
Ah ok, so you'd like it to detect any game, windowed or full screen and pause the wallpaper changes? I'll add that to our list as well :)

Thanks!
Feb 10, 2014  • #8
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