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<title>DisplayFusion RSS: Question about &quot;Prevent Window Deactivation&quot;</title>
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<title>RE: Question about &quot;Prevent Window Deactivation&quot;</title>
<link>https://www.displayfusion.com/Discussions/View/question-about-prevent-window-deactivation/?ID=018fba53-7512-7345-ab7f-2484953c45bc#2</link>
<pubDate>Wed, 29 May 2024 17:09:45 GMT</pubDate>
<dc:creator>Binary Fortress Software</dc:creator>
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<description><![CDATA[I don't think this will work unfortunately, it will still only send input to a single window for both controllers.
Sorry!]]></description>
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I don't think this will work unfortunately, it will still only send input to a single window for both controllers.<br/>
<br/>
Sorry!
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<title>Question about &quot;Prevent Window Deactivation&quot;</title>
<link>https://www.displayfusion.com/Discussions/View/question-about-prevent-window-deactivation/?ID=018fba53-7512-7345-ab7f-2484953c45bc</link>
<pubDate>Mon, 27 May 2024 13:53:03 GMT</pubDate>
<dc:creator>Binary Fortress Software</dc:creator>
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<description><![CDATA[Hello, I have a question about the "Prevent Window Deactivation" feature. I'm looking to split my monitor into two virtual monitors, and then have two games pulled up side by side. I will also have two different controllers connected to my pc. If I use "Prevent Window Deactivation", will both gam...]]></description>
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Hello, I have a question about the "Prevent Window Deactivation" feature. I'm looking to split my monitor into two virtual monitors, and then have two games pulled up side by side. I will also have two different controllers connected to my pc. If I use "Prevent Window Deactivation", will both games be playable at the same time? I.e., will it bypass one of the windows' losing "focus" and therefore being unable to receive input from a controller?
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