<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:media="http://search.yahoo.com/mrss/">
<channel>
<title>DisplayFusion RSS: Triggers and Black Desert Online.</title>
<atom:link href="https://www.displayfusion.com/Discussions/RSS/?TopicID=019554b3-eb3f-73c3-8846-25b49e1eb13d" rel="self" type="application/rss+xml" />
<link>https://www.displayfusion.com/Discussions/RSS/?TopicID=019554b3-eb3f-73c3-8846-25b49e1eb13d</link>
<description>DisplayFusion RSS: Triggers and Black Desert Online.</description>
<lastBuildDate>Mon, 25 May 2026 17:33:36 GMT</lastBuildDate>
<language>en</language>
<sy:updatePeriod>hourly</sy:updatePeriod>
<sy:updateFrequency>1</sy:updateFrequency>
<generator>https://www.displayfusion.com/Discussions/RSS/?TopicID=019554b3-eb3f-73c3-8846-25b49e1eb13d</generator>
<item>
<title>RE: Triggers and Black Desert Online.</title>
<link>https://www.displayfusion.com/Discussions/View/triggers-and-black-desert-online/?ID=019554b3-eb3f-73c3-8846-25b49e1eb13d#7</link>
<pubDate>Fri, 07 Mar 2025 01:25:54 GMT</pubDate>
<dc:creator>Binary Fortress Software</dc:creator>
<guid isPermaLink="false">https://www.displayfusion.com/Discussions/View/triggers-and-black-desert-online/?ID=019554b3-eb3f-73c3-8846-25b49e1eb13d#7</guid>
<category>DisplayFusion</category>
<description><![CDATA[Quote:
We tested it out here, it doesn't look like the window sends a normal "Window Created" event for us to fire off unfortunately. At least running the function manually works though
Damn. That sucks. Alrighty. I wonder why it changed. Yeah, the function working is a saving grace at least.]]></description>
<content:encoded><![CDATA[<div class="CTDiscussions">
<div class="BackGrey"><div class="Text"><div><b>Quote:</b></div>We tested it out here, it doesn't look like the window sends a normal "Window Created" event for us to fire off unfortunately. At least running the function manually works though <img src="https://www.displayfusion.com/MediaCommon/SVGs/FontAwesome/face-smile.light.svg" alt=":)" style="box-sizing:border-box;position:relative;overflow:hidden;vertical-align:middle !important;width:16px;height:16px;" HelpButtonData=":)" HelpButtonDataAlign="BelowMiddle" /></div></div><br/>
<br/>
Damn. That sucks. Alrighty. I wonder why it changed. Yeah, the function working is a saving grace at least. <img src="https://www.displayfusion.com/MediaCommon/SVGs/FontAwesome/face-smile.light.svg" alt=":)" style="box-sizing:border-box;position:relative;overflow:hidden;vertical-align:middle !important;width:16px;height:16px;" HelpButtonData=":)" HelpButtonDataAlign="BelowMiddle" />
</div>
]]></content:encoded>
</item>
<item>
<title>RE: Triggers and Black Desert Online.</title>
<link>https://www.displayfusion.com/Discussions/View/triggers-and-black-desert-online/?ID=019554b3-eb3f-73c3-8846-25b49e1eb13d#6</link>
<pubDate>Thu, 06 Mar 2025 14:14:16 GMT</pubDate>
<dc:creator>Binary Fortress Software</dc:creator>
<guid isPermaLink="false">https://www.displayfusion.com/Discussions/View/triggers-and-black-desert-online/?ID=019554b3-eb3f-73c3-8846-25b49e1eb13d#6</guid>
<category>DisplayFusion</category>
<description><![CDATA[We tested it out here, it doesn't look like the window sends a normal "Window Created" event for us to fire off unfortunately. At least running the function manually works though]]></description>
<content:encoded><![CDATA[<div class="CTDiscussions">
We tested it out here, it doesn't look like the window sends a normal "Window Created" event for us to fire off unfortunately. At least running the function manually works though <img src="https://www.displayfusion.com/MediaCommon/SVGs/FontAwesome/face-smile.light.svg" alt=":)" style="box-sizing:border-box;position:relative;overflow:hidden;vertical-align:middle !important;width:16px;height:16px;" HelpButtonData=":)" HelpButtonDataAlign="BelowMiddle" />
</div>
]]></content:encoded>
</item>
<item>
<title>RE: Triggers and Black Desert Online.</title>
<link>https://www.displayfusion.com/Discussions/View/triggers-and-black-desert-online/?ID=019554b3-eb3f-73c3-8846-25b49e1eb13d#5</link>
<pubDate>Tue, 04 Mar 2025 21:24:42 GMT</pubDate>
<dc:creator>Binary Fortress Software</dc:creator>
<guid isPermaLink="false">https://www.displayfusion.com/Discussions/View/triggers-and-black-desert-online/?ID=019554b3-eb3f-73c3-8846-25b49e1eb13d#5</guid>
<category>DisplayFusion</category>
<description><![CDATA[Quote:
The launcher might be triggering the Window Created event, without creating a new one for the main game for it to fire again. Can you add the Window Class condition as well for the main game, and see if that works?
Hi there,
I went ahead and did that, but it still doesn't move the trigg...]]></description>
<content:encoded><![CDATA[<div class="CTDiscussions">
<div class="BackGrey"><div class="Text"><div><b>Quote:</b></div>The launcher might be triggering the Window Created event, without creating a new one for the main game for it to fire again. Can you add the Window Class condition as well for the main game, and see if that works?</div></div><br/>
<br/>
Hi there,<br/>
<br/>
I went ahead and did that, but it still doesn't move the trigger still doesn't move the window.
</div>
]]></content:encoded>
</item>
<item>
<title>RE: Triggers and Black Desert Online.</title>
<link>https://www.displayfusion.com/Discussions/View/triggers-and-black-desert-online/?ID=019554b3-eb3f-73c3-8846-25b49e1eb13d#4</link>
<pubDate>Tue, 04 Mar 2025 14:08:30 GMT</pubDate>
<dc:creator>Binary Fortress Software</dc:creator>
<guid isPermaLink="false">https://www.displayfusion.com/Discussions/View/triggers-and-black-desert-online/?ID=019554b3-eb3f-73c3-8846-25b49e1eb13d#4</guid>
<category>DisplayFusion</category>
<description><![CDATA[The launcher might be triggering the Window Created event, without creating a new one for the main game for it to fire again. Can you add the Window Class condition as well for the main game, and see if that works?]]></description>
<content:encoded><![CDATA[<div class="CTDiscussions">
The launcher might be triggering the Window Created event, without creating a new one for the main game for it to fire again. Can you add the Window Class condition as well for the main game, and see if that works?
</div>
]]></content:encoded>
</item>
<item>
<title>RE: Triggers and Black Desert Online.</title>
<link>https://www.displayfusion.com/Discussions/View/triggers-and-black-desert-online/?ID=019554b3-eb3f-73c3-8846-25b49e1eb13d#3</link>
<pubDate>Mon, 03 Mar 2025 19:00:07 GMT</pubDate>
<dc:creator>Binary Fortress Software</dc:creator>
<guid isPermaLink="false">https://www.displayfusion.com/Discussions/View/triggers-and-black-desert-online/?ID=019554b3-eb3f-73c3-8846-25b49e1eb13d#3</guid>
<category>DisplayFusion</category>
<description><![CDATA[Quote:
Could you send me a screenshot of the trigger you created?
Here it is. The trigger is super basic. Just to run the function when it sees BDO.
I have one similar for the launcher which works fine almost all of the time. I also had a question about splash screens. Is there a way to move a...]]></description>
<content:encoded><![CDATA[<div class="CTDiscussions">
<div class="BackGrey"><div class="Text"><div><b>Quote:</b></div>Could you send me a screenshot of the trigger you created?</div></div><br/>
<br/>
Here it is. The trigger is super basic. Just to run the function when it sees BDO.<br/>
I have one similar for the launcher which works fine almost all of the time. I also had a question about splash screens. Is there a way to move a splash screen as soon as it's created?
</div>
]]></content:encoded>
</item>
<item>
<title>RE: Triggers and Black Desert Online.</title>
<link>https://www.displayfusion.com/Discussions/View/triggers-and-black-desert-online/?ID=019554b3-eb3f-73c3-8846-25b49e1eb13d#2</link>
<pubDate>Mon, 03 Mar 2025 14:29:33 GMT</pubDate>
<dc:creator>Binary Fortress Software</dc:creator>
<guid isPermaLink="false">https://www.displayfusion.com/Discussions/View/triggers-and-black-desert-online/?ID=019554b3-eb3f-73c3-8846-25b49e1eb13d#2</guid>
<category>DisplayFusion</category>
<description><![CDATA[Could you send me a screenshot of the trigger you created?]]></description>
<content:encoded><![CDATA[<div class="CTDiscussions">
Could you send me a screenshot of the trigger you created?
</div>
]]></content:encoded>
</item>
<item>
<title>Triggers and Black Desert Online.</title>
<link>https://www.displayfusion.com/Discussions/View/triggers-and-black-desert-online/?ID=019554b3-eb3f-73c3-8846-25b49e1eb13d</link>
<pubDate>Sun, 02 Mar 2025 02:33:52 GMT</pubDate>
<dc:creator>Binary Fortress Software</dc:creator>
<guid isPermaLink="false">https://www.displayfusion.com/Discussions/View/triggers-and-black-desert-online/?ID=019554b3-eb3f-73c3-8846-25b49e1eb13d</guid>
<category>DisplayFusion</category>
<description><![CDATA[For a while now, it appears that when I set Black Desert Online to move to a different monitor using a customized function it no longer does anything. It used to work. I can move the launcher window to that monitor, but trying to do it on the actual game window doesn't work automatically via trig...]]></description>
<content:encoded><![CDATA[<div class="CTDiscussions">
For a while now, it appears that when I set Black Desert Online to move to a different monitor using a customized function it no longer does anything. It used to work. I can move the launcher window to that monitor, but trying to do it on the actual game window doesn't work automatically via trigger. I can move the game window using a manual keybind to the function. Any clues how to fix this?
</div>
]]></content:encoded>
</item>
</channel>
</rss>