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<title>RE: Lock mouse to screen instead of toggle</title>
<link>https://www.displayfusion.com/Discussions/View/lock-mouse-to-screen-instead-of-toggle/?ID=97691447-e96e-434e-aadc-2f5f6426a5da#6</link>
<pubDate>Mon, 17 Jul 2023 14:14:12 GMT</pubDate>
<dc:creator>Binary Fortress Software</dc:creator>
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<description><![CDATA[This isn't something we've added in but we do still have it open as a feature request.]]></description>
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This isn't something we've added in but we do still have it open as a feature request.
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<title>RE: Lock mouse to screen instead of toggle</title>
<link>https://www.displayfusion.com/Discussions/View/lock-mouse-to-screen-instead-of-toggle/?ID=97691447-e96e-434e-aadc-2f5f6426a5da#5</link>
<pubDate>Sat, 15 Jul 2023 05:05:43 GMT</pubDate>
<dc:creator>Binary Fortress Software</dc:creator>
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<description><![CDATA[Quote:
Hello,
We currently don't have a way to enable / disable the function without toggling. I've added this to our feature request list.
Is there any movement on this feature? I would like monitor splits to act like multiple real monitors, but that's impossible when the mouse can wander. Pe...]]></description>
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<div class="BackGrey"><div class="Text"><div><b>Quote:</b></div>Hello,<br/>
<br/>
We currently don't have a way to enable / disable the function without toggling. I've added this to our feature request list.</div></div><br/>
<br/>
Is there any movement on this feature? I would like monitor splits to act like multiple real monitors, but that's impossible when the mouse can wander. Pending a way to allow fullscreen games in a split, the title bar in maximized windows is also a problem, so you can hit two birds with one stone by simply allowing the mouse to be locked to a chosen pixel range while a chosen app is focused. This way, alt-tabbing will allow the mouse to escape the chosen area, and that area can be manually set to exclude the title bar.
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<title>RE: Lock mouse to screen instead of toggle</title>
<link>https://www.displayfusion.com/Discussions/View/lock-mouse-to-screen-instead-of-toggle/?ID=97691447-e96e-434e-aadc-2f5f6426a5da#4</link>
<pubDate>Fri, 22 Jan 2021 17:52:00 GMT</pubDate>
<dc:creator>Binary Fortress Software</dc:creator>
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<category>DisplayFusion</category>
<description><![CDATA[Hi, thanks for the reply.
Unfortunately, the Window Created trigger appears to be worse than Window Focused. What I wanted was to be able to lock my mouse to a screen while I am playing a game. It seems that I'll just have to Alt + Tab twice in the meanwhile to toggle it on and off.]]></description>
<content:encoded><![CDATA[<div class="CTDiscussions">
Hi, thanks for the reply.<br/>
<br/>
Unfortunately, the Window Created trigger appears to be worse than Window Focused. What I wanted was to be able to lock my mouse to a screen while I am playing a game. It seems that I'll just have to Alt + Tab twice in the meanwhile to toggle it on and off.
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<title>RE: Lock mouse to screen instead of toggle</title>
<link>https://www.displayfusion.com/Discussions/View/lock-mouse-to-screen-instead-of-toggle/?ID=97691447-e96e-434e-aadc-2f5f6426a5da#3</link>
<pubDate>Wed, 20 Jan 2021 17:22:02 GMT</pubDate>
<dc:creator>Binary Fortress Software</dc:creator>
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<category>DisplayFusion</category>
<description><![CDATA[Hello,
We currently don't have a way to enable / disable the function without toggling. I've added this to our feature request list. We don't guarantee that feature requests will be implemented, or offer timelines on possible implementation. We'll be sure to let you know if we do add it to our p...]]></description>
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Hello,<br/>
<br/>
We currently don't have a way to enable / disable the function without toggling. I've added this to our feature request list. We don't guarantee that feature requests will be implemented, or offer timelines on possible implementation. We'll be sure to let you know if we do add it to our planned features in a future version.<br/>
<br/>
In the meantime, if you adjust your trigger to use "Window Created" instead of "Window Focused", does that help?<br/>
<br/>
Thanks!
</div>
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<title>RE: Lock mouse to screen instead of toggle</title>
<link>https://www.displayfusion.com/Discussions/View/lock-mouse-to-screen-instead-of-toggle/?ID=97691447-e96e-434e-aadc-2f5f6426a5da#2</link>
<pubDate>Tue, 19 Jan 2021 09:45:04 GMT</pubDate>
<dc:creator>Binary Fortress Software</dc:creator>
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<category>DisplayFusion</category>
<description><![CDATA[I also seem to have problem similar to this thread when the mouse is "locked."
Repeatedly "slamming" the mouse on to the edge of the screen will often let it escape on to the other screen. From limited testing, it seems to happen more often if you are clicking and moving the mouse quickly at the...]]></description>
<content:encoded><![CDATA[<div class="CTDiscussions">
I also seem to have problem similar to <a href="https://www.displayfusion.com/Discussions/View/lock-mouse-on-primary-monitor-during-gameplay/?ID=b9e35953-57cf-4679-902e-64d7e8c0a724#8" target="_blank" rel="nofollow"><b>this thread</b></a> when the mouse is "locked."<br/>
<br/>
Repeatedly "slamming" the mouse on to the edge of the screen will often let it escape on to the other screen. From limited testing, it seems to happen more often if you are clicking and moving the mouse quickly at the same time. Some times, clicking on the other screen.
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<title>Lock mouse to screen instead of toggle</title>
<link>https://www.displayfusion.com/Discussions/View/lock-mouse-to-screen-instead-of-toggle/?ID=97691447-e96e-434e-aadc-2f5f6426a5da</link>
<pubDate>Tue, 19 Jan 2021 07:34:25 GMT</pubDate>
<dc:creator>Binary Fortress Software</dc:creator>
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<category>DisplayFusion</category>
<description><![CDATA[I have a trigger that runs "Lock/Unlock Mouse Cursor to Current Focused Window" when a game window is focused.
When the game opens, the action works as expected. However, seeing that it is "Lock/Unlock," the function appears to toggle on and off as I switch between windows. For example, when the...]]></description>
<content:encoded><![CDATA[<div class="CTDiscussions">
I have a trigger that runs "Lock/Unlock Mouse Cursor to Current Focused Window" when a game window is focused.<br/>
<br/>
When the game opens, the action works as expected. However, seeing that it is "Lock/Unlock," the function appears to toggle on and off as I switch between windows. For example, when the game window first launches, the cursor will be bound to the window as expected. Then, if I switch windows (using Alt + Tab) and come back to the game again, the cursor will no longer be locked to the window. To toggle it back on, I'd have to switch windows and come back to the game again.<br/>
<br/>
Is there a way for the action to simply <i>lock</i> the cursor when the specified window is focused, as opposed to having it <i>toggle</i> on-and-off?<br/>
<br/>
Thanks in advance.
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