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<title>DisplayFusion RSS: Stop relocation of windows on resolution change</title>
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<title>RE: Stop relocation of windows on resolution change</title>
<link>https://www.displayfusion.com/Discussions/View/stop-relocation-of-windows-on-resolution-change/?ID=a09c79a1-dbf8-4bb6-8d4d-5dee3c552125#4</link>
<pubDate>Fri, 19 Jun 2015 19:07:46 GMT</pubDate>
<dc:creator>Binary Fortress Software</dc:creator>
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<description><![CDATA[That might work actually. Is it always the same application that you want maximized on the second monitor?]]></description>
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That might work actually. Is it always the same application that you want maximized on the second monitor?
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<title>RE: Stop relocation of windows on resolution change</title>
<link>https://www.displayfusion.com/Discussions/View/stop-relocation-of-windows-on-resolution-change/?ID=a09c79a1-dbf8-4bb6-8d4d-5dee3c552125#3</link>
<pubDate>Thu, 18 Jun 2015 23:57:01 GMT</pubDate>
<dc:creator>Binary Fortress Software</dc:creator>
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<description><![CDATA[Quote:
There isn't a way to stop that from happening unfortunately, it's just something that Windows does. Good thought about scripting an auto-maximize, but that unfortunately wouldn't work either, because DisplayFusion would have to give focus to the application before maximizing it. That woul...]]></description>
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<div class="BackGrey"><div class="Text"><div><b>Quote:</b></div>There isn't a way to stop that from happening unfortunately, it's just something that Windows does. Good thought about scripting an auto-maximize, but that unfortunately wouldn't work either, because DisplayFusion would have to give focus to the application before maximizing it. That would cause the game to minimize, forcing the resolution back to the desktop resolution, and you'd just run into the same problem again when switching back to the game <img src="https://www.displayfusion.com/MediaCommon/SVGs/FontAwesome/face-frown.light.svg" alt=":(" style="box-sizing:border-box;position:relative;overflow:hidden;vertical-align:middle !important;width:16px;height:16px;" HelpButtonData=":(" HelpButtonDataAlign="BelowMiddle" /></div></div><br/>
<br/>
Thanks for the reply.  What about incorporating the prevent loss of focus function on the game, then maximizing the other window after a short delay? I already have that running for the game and I can manipulate the windows on the other monitor.
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<title>RE: Stop relocation of windows on resolution change</title>
<link>https://www.displayfusion.com/Discussions/View/stop-relocation-of-windows-on-resolution-change/?ID=a09c79a1-dbf8-4bb6-8d4d-5dee3c552125#2</link>
<pubDate>Thu, 18 Jun 2015 18:51:32 GMT</pubDate>
<dc:creator>Binary Fortress Software</dc:creator>
<guid isPermaLink="false">https://www.displayfusion.com/Discussions/View/stop-relocation-of-windows-on-resolution-change/?ID=a09c79a1-dbf8-4bb6-8d4d-5dee3c552125#2</guid>
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<description><![CDATA[There isn't a way to stop that from happening unfortunately, it's just something that Windows does. Good thought about scripting an auto-maximize, but that unfortunately wouldn't work either, because DisplayFusion would have to give focus to the application before maximizing it. That would cause ...]]></description>
<content:encoded><![CDATA[<div class="CTDiscussions">
There isn't a way to stop that from happening unfortunately, it's just something that Windows does. Good thought about scripting an auto-maximize, but that unfortunately wouldn't work either, because DisplayFusion would have to give focus to the application before maximizing it. That would cause the game to minimize, forcing the resolution back to the desktop resolution, and you'd just run into the same problem again when switching back to the game <img src="https://www.displayfusion.com/MediaCommon/SVGs/FontAwesome/face-frown.light.svg" alt=":(" style="box-sizing:border-box;position:relative;overflow:hidden;vertical-align:middle !important;width:16px;height:16px;" HelpButtonData=":(" HelpButtonDataAlign="BelowMiddle" />
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<title>Stop relocation of windows on resolution change</title>
<link>https://www.displayfusion.com/Discussions/View/stop-relocation-of-windows-on-resolution-change/?ID=a09c79a1-dbf8-4bb6-8d4d-5dee3c552125</link>
<pubDate>Thu, 18 Jun 2015 06:09:30 GMT</pubDate>
<dc:creator>Binary Fortress Software</dc:creator>
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<description><![CDATA[Is there any way to stop the windows from moving when I change resolutions on one of my monitors?  If I start a game that runs at a lower resolution, it pushes all of the windows towards the right on that monitor and on the monitor to the right of it.
If not, how can I make a script so that when...]]></description>
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Is there any way to stop the windows from moving when I change resolutions on one of my monitors?  If I start a game that runs at a lower resolution, it pushes all of the windows towards the right on that monitor and on the monitor to the right of it.  <br/>
<br/>
If not, how can I make a script so that when the game is launched, a window for another program is maximized to a monitor.  This would let my web browser maximize again after the windows all shift over.
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