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<title>DisplayFusion RSS: Prevent Window Deactivation help needed</title>
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<title>RE: Prevent Window Deactivation help needed</title>
<link>https://www.displayfusion.com/Discussions/View/prevent-window-deactivation-help-needed/?ID=bfff3123-e3b8-4ef2-b862-a0359e83cf37#6</link>
<pubDate>Wed, 10 May 2017 00:35:40 GMT</pubDate>
<dc:creator>Binary Fortress Software</dc:creator>
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<description><![CDATA[No worries, glad to hear you like it!]]></description>
<content:encoded><![CDATA[<div class="CTDiscussions">
No worries, glad to hear you like it!
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]]></content:encoded>
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<title>RE: Prevent Window Deactivation help needed</title>
<link>https://www.displayfusion.com/Discussions/View/prevent-window-deactivation-help-needed/?ID=bfff3123-e3b8-4ef2-b862-a0359e83cf37#5</link>
<pubDate>Tue, 09 May 2017 19:38:02 GMT</pubDate>
<dc:creator>Binary Fortress Software</dc:creator>
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<category>DisplayFusion</category>
<description><![CDATA[Ah. No worries.
Thank you though for a great application.]]></description>
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Ah. No worries.<br/>
Thank you though for a great application.
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]]></content:encoded>
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<title>RE: Prevent Window Deactivation help needed</title>
<link>https://www.displayfusion.com/Discussions/View/prevent-window-deactivation-help-needed/?ID=bfff3123-e3b8-4ef2-b862-a0359e83cf37#4</link>
<pubDate>Tue, 09 May 2017 19:28:44 GMT</pubDate>
<dc:creator>Binary Fortress Software</dc:creator>
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<category>DisplayFusion</category>
<description><![CDATA[Ah ok, unfortunately there isn't anything that can be done there. DisplayFusion just prevents the game from getting the Windows message that says it lost focus, to keep it from minimizing, but it can't force input back to the game window.
Sorry]]></description>
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Ah ok, unfortunately there isn't anything that can be done there. DisplayFusion just prevents the game from getting the Windows message that says it lost focus, to keep it from minimizing, but it can't force input back to the game window.<br/>
<br/>
Sorry <img src="https://www.displayfusion.com/MediaCommon/SVGs/FontAwesome/face-frown.light.svg" alt=":(" style="box-sizing:border-box;position:relative;overflow:hidden;vertical-align:middle !important;width:16px;height:16px;" HelpButtonData=":(" HelpButtonDataAlign="BelowMiddle" />
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<title>RE: Prevent Window Deactivation help needed</title>
<link>https://www.displayfusion.com/Discussions/View/prevent-window-deactivation-help-needed/?ID=bfff3123-e3b8-4ef2-b862-a0359e83cf37#3</link>
<pubDate>Tue, 09 May 2017 09:31:36 GMT</pubDate>
<dc:creator>Binary Fortress Software</dc:creator>
<guid isPermaLink="false">https://www.displayfusion.com/Discussions/View/prevent-window-deactivation-help-needed/?ID=bfff3123-e3b8-4ef2-b862-a0359e83cf37#3</guid>
<category>DisplayFusion</category>
<description><![CDATA[Thanks for the reply!
The game stays in the screen (window or fullscreen) but just losses input.]]></description>
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Thanks for the reply!<br/>
<br/>
The game stays in the screen (window or fullscreen) but just losses input.
</div>
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<title>RE: Prevent Window Deactivation help needed</title>
<link>https://www.displayfusion.com/Discussions/View/prevent-window-deactivation-help-needed/?ID=bfff3123-e3b8-4ef2-b862-a0359e83cf37#2</link>
<pubDate>Mon, 08 May 2017 18:21:25 GMT</pubDate>
<dc:creator>Binary Fortress Software</dc:creator>
<guid isPermaLink="false">https://www.displayfusion.com/Discussions/View/prevent-window-deactivation-help-needed/?ID=bfff3123-e3b8-4ef2-b862-a0359e83cf37#2</guid>
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<description><![CDATA[Did the game minimize? Or stay on the screen and just lose input?]]></description>
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Did the game minimize? Or stay on the screen and just lose input?
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<title>Prevent Window Deactivation help needed</title>
<link>https://www.displayfusion.com/Discussions/View/prevent-window-deactivation-help-needed/?ID=bfff3123-e3b8-4ef2-b862-a0359e83cf37</link>
<pubDate>Fri, 05 May 2017 20:30:25 GMT</pubDate>
<dc:creator>Binary Fortress Software</dc:creator>
<guid isPermaLink="false">https://www.displayfusion.com/Discussions/View/prevent-window-deactivation-help-needed/?ID=bfff3123-e3b8-4ef2-b862-a0359e83cf37</guid>
<category>DisplayFusion</category>
<description><![CDATA[I have a dual monitor setup.
I would like to game on monitor 2 (using a wireless Xbox One controller) while doing work on monitor 1 (with my mouse).
I have a trigger set with the following options Move Window to Selected Monitor #2, Wait 6000ms, Run Function Prevent Window Deactivation whenever...]]></description>
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I have a dual monitor setup.<br/>
I would like to game on monitor 2 (using a wireless Xbox One controller) while doing work on monitor 1 (with my mouse).<br/>
I have a trigger set with the following options Move Window to Selected Monitor #2, Wait 6000ms, Run Function Prevent Window Deactivation whenever a Game is run (Process Filename enabled).<br/>
The game Dark Souls III The Ringed City starts up on Monitor 2 and I hear the 'swoosh' of Prevent Deactivation. I am able to move the mouse to Monitor 1 but as soon as I click anywhere on monitor 1 I lose Xbox controller functionality on Monitor 2. The same behaviour occurs when running the game in fullscreen or windowed mode.<br/>
Am I doing something wrong?<br/>
Is there a way to lock the Xbox controller as input device to either Monitor 2 or when games are run (as in to overide the need for the mouse)?
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