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<title>RE: Two Monitors - Two Game Clients</title>
<link>https://www.displayfusion.com/Discussions/View/two-monitors-two-game-clients/?ID=d9831929-c69a-419f-9442-5b5525300bde#3</link>
<pubDate>Thu, 12 Aug 2010 01:30:48 GMT</pubDate>
<dc:creator>Binary Fortress Software</dc:creator>
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<description><![CDATA[Kevin is correct, this is more of an Eve Online issue, sorry.]]></description>
<content:encoded><![CDATA[<div class="CTDiscussions">
Kevin is correct, this is more of an Eve Online issue, sorry. <img src="https://www.displayfusion.com/MediaCommon/SVGs/FontAwesome/face-frown.light.svg" alt=":(" style="box-sizing:border-box;position:relative;overflow:hidden;vertical-align:middle !important;width:16px;height:16px;" HelpButtonData=":(" HelpButtonDataAlign="BelowMiddle" />
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<title>RE: Two Monitors - Two Game Clients</title>
<link>https://www.displayfusion.com/Discussions/View/two-monitors-two-game-clients/?ID=d9831929-c69a-419f-9442-5b5525300bde#2</link>
<pubDate>Sun, 25 Jul 2010 22:12:40 GMT</pubDate>
<dc:creator>Binary Fortress Software</dc:creator>
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<description><![CDATA[That would be a problem with eve online... does it do this when they are both on the same monitor? IE move one of them at all? Also, in what relation to the first window does the second one snap to?
Can you test this with another windowed game? This may be windows flipping out trying to render t...]]></description>
<content:encoded><![CDATA[<div class="CTDiscussions">
That would be a problem with eve online... does it do this when they are both on the same monitor? IE move one of them at all? Also, in what relation to the first window does the second one snap to?<br/>
<br/>
Can you test this with another windowed game? This may be windows flipping out trying to render two different streams down the two pipes vs heavy streaming to the one, are you running SLI or crossfire to do this? What drivers what cards? <br/>
<br/>
The easy answer to your question is no, DF has no support for this at all. I only ask the above to help fidn the solution outside of DF, we are cool like this <img src="https://www.displayfusion.com/MediaCommon/SVGs/FontAwesome/face-laugh-squint.light.svg" alt=":D" style="box-sizing:border-box;position:relative;overflow:hidden;vertical-align:middle !important;width:16px;height:16px;" HelpButtonData=":D" HelpButtonDataAlign="BelowMiddle" />
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<title>Two Monitors - Two Game Clients</title>
<link>https://www.displayfusion.com/Discussions/View/two-monitors-two-game-clients/?ID=d9831929-c69a-419f-9442-5b5525300bde</link>
<pubDate>Sat, 24 Jul 2010 15:17:17 GMT</pubDate>
<dc:creator>Binary Fortress Software</dc:creator>
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<description><![CDATA[Good Day,
I'm using Display Fusion in hopes that I can configure it to run two game clients (Eve Online) in windowed mode (1900 x 1020).
I am able to start both clients on their respective monitors, however when I interact with the client on the primary monitor and then move try to interact wit...]]></description>
<content:encoded><![CDATA[<div class="CTDiscussions">
Good Day,<br/>
<br/>
I'm using Display Fusion in hopes that I can configure it to run two game clients (Eve Online) in windowed mode (1900 x 1020).<br/>
<br/>
I am able to start both clients on their respective monitors, however when I interact with the client on the primary monitor and then move try to interact with the client on the secondary monitor, the client on the secondary monitor will auto shift to the primary monitor.<br/>
<br/>
Is there a means to prevent this shift of clients through settings in Display Fusion, or is this an issue with the settings in the Eve Online client?<br/>
<br/>
Thanks for your time.
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