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<title>DisplayFusion RSS: Triggers on Game Pass executable</title>
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<title>RE: Triggers on Game Pass executable</title>
<link>https://www.displayfusion.com/Discussions/View/triggers-on-game-pass-executable/?ID=e995b195-694e-488b-9508-ce893690f443#3</link>
<pubDate>Sat, 18 Jul 2020 11:01:27 GMT</pubDate>
<dc:creator>Binary Fortress Software</dc:creator>
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<description><![CDATA[Hello Jon,
Thank you for your awnser.
It works
It's a nice trick, thx a lot for your help.
Have a good day.]]></description>
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Hello Jon,<br/>
Thank you for your awnser.<br/>
It works <img src="https://www.displayfusion.com/MediaCommon/SVGs/FontAwesome/face-smile.light.svg" alt=":)" style="box-sizing:border-box;position:relative;overflow:hidden;vertical-align:middle !important;width:16px;height:16px;" HelpButtonData=":)" HelpButtonDataAlign="BelowMiddle" /><br/>
It's a nice trick, thx a lot for your help.<br/>
Have a good day.
</div>
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<title>RE: Triggers on Game Pass executable</title>
<link>https://www.displayfusion.com/Discussions/View/triggers-on-game-pass-executable/?ID=e995b195-694e-488b-9508-ce893690f443#2</link>
<pubDate>Fri, 17 Jul 2020 19:31:13 GMT</pubDate>
<dc:creator>Binary Fortress Software</dc:creator>
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<description><![CDATA[Interesting, it seems like these games are protected somehow. If you just put "*\hollow_knight.exe" for the app path does that work?]]></description>
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Interesting, it seems like these games are protected somehow. If you just put "*\hollow_knight.exe" for the app path does that work?
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<title>Triggers on Game Pass executable</title>
<link>https://www.displayfusion.com/Discussions/View/triggers-on-game-pass-executable/?ID=e995b195-694e-488b-9508-ce893690f443</link>
<pubDate>Fri, 17 Jul 2020 10:51:35 GMT</pubDate>
<dc:creator>Binary Fortress Software</dc:creator>
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<description><![CDATA[Hello,
I use Displayfusion mainly to manage resolution/frequency on triggers when i launch a game (2160p/60hz or 1440p/120hz).
Globaly, it works as intended.
But I have some problem specificaly with Game Pass games from Microsoft.
Seems to be a problems about rights on file, Displayfusion doe...]]></description>
<content:encoded><![CDATA[<div class="CTDiscussions">
Hello,<br/>
I use Displayfusion mainly to manage resolution/frequency on triggers when i launch a game (2160p/60hz or 1440p/120hz). <br/>
Globaly, it works as intended. <br/>
But I have some problem specificaly with Game Pass games from Microsoft.<br/>
Seems to be a problems about rights on file, Displayfusion doesn't seems to detect launch of this game.<br/>
Example : Hollow Knight : <br/>
Game Pass version is located in this strange path :<br/>
"C:\Users\UserName\AppData\Local\Packages\TeamCherry.HollowKnightPC_y4jvztpgccj42\LocalCache\Local\Microsoft\WritablePackageRoot\hollow_knight.exe"<br/>
When i try to create a trigger on the exe file, Displayfusion say me "it can't access to the file". Other method to create trigger doesn't work too (like "On Created window" trigger).<br/>
Do you know a solution, a workaround about this problem ?<br/>
Thx for you information and sorry for my bad english.<br/>
Regards.<br/>
Polux.
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