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You Tube19707
18 discussion posts
Hi, first off i want to thank all of the people that are involved to DisplayFusion.
This tool is really the best of all Multimonitor Tools out there. I also purchased a Pro license already.
But still, i have some questions/requests.

1. I want to completly use DF to make my games Borderless. Now, i used this Tool before
https://github.com/Codeusa/Borderless-Gaming/releases

With this tool you can also make Games borderless. What i found out that DF has so much funtions with the Adding of "Custom Functions", that DF is by far superior in making Games borderless then the other tool.
And it works wonderfull, Now, my question is this. Since i already using DF in the background, i wanted to get away from the tool "BorderlessGaming" and only use DF. That means that i am using many Triggers to get my Games into a borderless window. Before i do this, will this be in any way make in becoming high CPU Usages? We are speaking about over 300 Triggers for the games by the way, which they constantly looking for a Window/Process.

2. What about a funtion added to DF for having Custom Mouse Pointer or sets? Or maybe just a bigger mouse Cursor?

3. It seems that everytime i click on "Check for Updates now", DF says to me that i already have the latest version. But on the site here i see that Version 9.4 Beta 2 is already out. I´m still on Version 9.3. of course i could just download the Version from here and overwrite it. But still, why is the Autoupdate Check not working?

4. I know this is not really related to DF and more to my own. I use a Windows "Dark Theme" and having some problems in seeing some things in DF. I attached two screenshots. The first one is where you can see the problem. Strangely, in the Tab "Functions" the problem does not occur. It´s only in the Trigger Tab, which i use the most.
I remember that i used the default Windows Theme before with the white Explorer, which strains my eyes after a while.That was the reason why i use now a Custom "Dark Theme". I don´t want that you now also adding themes to the Configuration Window of DF, but maybe only a "Dark" and a "White" Theme, because that could fix it maybe. The dark Theme is also for the Users that are using the default Windows Theme. The White Theme is for someone like me with the same problem.

Thank you very much.
• Attachment [protected]: screenshot.1.jpg [38,988 bytes]
• Attachment [protected]: screenshot.2.jpg [45,187 bytes]
Aug 31, 2018  • #1
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You Tube19707
18 discussion posts
Is there really no answer to this at all?
Sep 5, 2018  • #2
Keith Lammers (BFS)'s profile on WallpaperFusion.com
Sorry for the delay, I was on vacation last week and have been playing catch-up this week :)

  • The Triggers shouldn't have a significant effect on CPU usage, but I would recommend using the "Window Created" Trigger Event wherever possible. It uses hooks rather than polling.
  • Are you swapping the mouse cursor icons/sizes a lot? These can be changed in the Windows settings already.
  • For the auto update to get the latest betas, you need to enable the "Check for new Beta (newer, unstable) versions" checkbox and apply the settings before clicking Check for Updates.
  • Could you link me to the download for that custom theme so we can test with it here?

Thanks!
Sep 6, 2018  • #3
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You Tube19707
18 discussion posts
Quote:
Sorry for the delay, I was on vacation last week and have been playing catch-up this week :)

  • The Triggers shouldn't have a significant effect on CPU usage, but I would recommend using the "Window Created" Trigger Event wherever possible. It uses hooks rather than polling.
  • Are you swapping the mouse cursor icons/sizes a lot? These can be changed in the Windows settings already.
  • For the auto update to get the latest betas, you need to enable the "Check for new Beta (newer, unstable) versions" checkbox and apply the settings before clicking Check for Updates.
  • Could you link me to the download for that custom theme so we can test with it here?

Thanks!


No problem. Thanks for your response.

1: Sorry, it´s not 300 Triggers. Now i looked again, and for the amount of games i have it needed, it should be 618 to be exact. So you really think that 618 Triggers, all of which everyone looking for every window that is created, will have no significant effect on on the CPU? Right now it looks okay for the 6 Triggers as you can see in the screenshot, but i just can´t believe that this will stay like this if you maybe have over 600 Triggers at once!

2: Then i will go this way.

3: Thanks, that was it. Don´t know why i missed that. By the way, I have my DisplayFusion Installation Folder on a Portable drive in A:\Programs\DisplayFusion to have it more portable. I even have a Trigger that DisplayFusion saves it´s configuration two times every day to A:\Programs\DisplayFusion\Config\Config.reg so that i never loose my Configuration even when i reinstall Windows. So i have a few questions for this.
Everytime i update DF, it get´s installed in the default C:\ Location. Where can i configure this so it always installs this into the correct Folder A:\Programs\DisplayFusion?
And second, i understand that DF needs many things configed in the Registry so that the system can work. But why has DF own Configuration for the program has to be in the Registry? Can you maybe make a future update to have this program a little bit more portable?

4: It´s this theme here. But i saw that it´s basically happening with all dark themes.
https://www.deviantart.com/f3nix69/art/SteamyBlue-Windows10-Theme-633243575

A few new requests:

5. Can you maybe add a duplicate command for the Trigger Window? So i can duplicate a Trigger and only have to change the Target Of the Trigger. Would be much faster to create a new Trigger this way if you want to have to add the same command over and over for many games like in my case.

6. I often use the Window Text for triggering the Triggers, because it´s much safer sometimes then using the
Process Name (Sometimes a program launches two windows, and maybe the first window is not the window that should be triggered). I have some games that using more than just the name of the game in the window, like "Alan Wake" for example. See here:

"Alan Wake - v1.05.16.7103 gog.com"

This is okay, because the window name would not change. But i have some games where there is the time when you last started it. Like this.

"Alan Wake - 18:04:43"

So as you can imagine everytime you start the game, the Game Window also changing. So the Trigger for that game would not working anymore. Can you maybe add a RegEx Function or something similar to the the Window Trigger? So we can add a name like this for the window:

"Alan Wake - "

This Trigger would then always work regardless of the Window Name Change.
• Attachment [protected]: screenshot.2.jpg [28,924 bytes]
Sep 6, 2018 (modified Sep 6, 2018)  • #4
Keith Lammers (BFS)'s profile on WallpaperFusion.com
1. In theory, it should be ok, but I've honestly never tested with 600+ Trigger rules. One thing to note is that you can use wildcards, so if your games are all in C:\Steam and you're just applying the same actions to all of them, you can set the Process Filename to C:\Steam\* in a single rule and then it will apply to any EXE that opens from that folder.

3. To change the location that the installer uses, you can edit the "Inno Setup: App Path" value in this registry key: HKEY_LOCAL_MACHINE\SOFTWARE\WOW6432Node\Microsoft\Windows\CurrentVersion\Uninstall\B076073A-5527-4f4f-B46B-B10692277DA2_is1. We may change to using a local file instead of the registry in the future, but that's not currently planned.

4. I'll test with that theme, thanks!

5. This is currently on our feature request list, so we'll let you know when we've been able to implement that.

6. The Window Class and Text conditions use our text query engine, which has implicit wildcards. So you can just put "Alan Wake" and it will match any Window Title that has "Alan Wake" in it.
Sep 10, 2018  • #5
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