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Fusion
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Ultra Wide Borderless Fullscreen (no check)
Return to DisplayFusion Scripted Functions (Macros)
Description
This script doesn't try to revert if it detects the game is already in borderless fullscreen:
Allows Borderless Fullscreen on some games with an ultra wide setup without Nvidia Surround or Eyefinity. For the best results try adding a custom resolution for the main monitor of 5760x1080 and setting the game to windowed with that resolution and then using this script.
Language
C# (.Net)
Minimum Version
8.1.1+
Created By
Bastani
Contributors
-
Date Created
Nov 21, 2016
Date Last Modified
Nov 21, 2016
Scripted Function (Macro) Code
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using System; using System.Drawing; // The 'windowHandle' parameter will contain the window handle for the: // - Active window when run by hotkey // - Window Location target when run by a Window Location rule // - TitleBar Button owner when run by a TitleBar Button // - Jump List owner when run from a Taskbar Jump List // - Currently focused window if none of these match public static class DisplayFusionFunction { public static void Run(IntPtr windowHandle) { //get the window styles BFS.WindowEnum.WindowStyle style = BFS.Window.GetWindowStyle(windowHandle); //make sure to remove the styles. just toggling these settings may turn on something we dont want style &= ~BFS.WindowEnum.WindowStyle.WS_CAPTION; style &= ~BFS.WindowEnum.WindowStyle.WS_SYSMENU; style &= ~BFS.WindowEnum.WindowStyle.WS_THICKFRAME__SIZEBOX; style &= ~BFS.WindowEnum.WindowStyle.WS_MINIMIZEBOX; //add Maximize Window in case it doesn't exist (needs to be done due to bug with DisplayFusion) style |= BFS.WindowEnum.WindowStyle.WS_MAXIMIZEBOX; //set the window style BFS.Window.SetWindowStyle(style, windowHandle); //get the bounds of the monitor that the window is in Rectangle bounds = BFS.Monitor.GetMonitorBoundsByWindow(windowHandle); //size and position the window to be fullscreen within the monitor BFS.Window.SetSizeAndLocation(windowHandle, -1920, 0, 5760, 1080); //remove Maximize Window style &= ~BFS.WindowEnum.WindowStyle.WS_MAXIMIZEBOX; BFS.Window.SetWindowStyle(style, windowHandle); } }
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