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Toggle Window to Center of Monitor (ignore splits)
Return to DisplayFusion Scripted Functions (Macros)
Description
This script will move a window to the centre of the monitor, ignoring splits. When run a second time, it will move it back to the split.
Language
C# (.Net)
Minimum Version
9.6.1+
Created By
Thomas Malloch (BFS)
Contributors
-
Date Created
Jun 11, 2020
Date Last Modified
Jun 11, 2020
Scripted Function (Macro) Code
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using System; using System.Drawing; using System.Runtime.InteropServices; using System.Windows.Forms; // The 'windowHandle' parameter will contain the window handle for the: // - Active window when run by hotkey // - Trigger target when run by a Trigger rule // - TitleBar Button owner when run by a TitleBar Button // - Jump List owner when run from a Taskbar Jump List // - Currently focused window if none of these match public static class DisplayFusionFunction { public static void Run(IntPtr windowHandle) { ///////////////////////////////////////////////////////////////////////////////////////////// // Monitor index from left to right. -1 = primary, 0 = leftmost, 1 = one to the right, etc // ///////////////////////////////////////////////////////////////////////////////////////////// int targetMonitor = -1; ///////////////////////////////////////////////////////////////////////////////////////////////// // The target width of the window when it moves to the center of the target. 0 = keep the same // ///////////////////////////////////////////////////////////////////////////////////////////////// int targetWidth = 0; // A constant value to easily refer to the property we're saving const string PropertyName = "CenterScript_OriginalBounds"; // Try and get the window property IntPtr raw = BFS.Window.GetWindowProperty(windowHandle, PropertyName); // If it's IntPtr.Zero, there isn't one. Save the window position and move the window to the center of the screen if(raw == IntPtr.Zero) { // Get and save original window location raw = Marshal.AllocHGlobal(Marshal.SizeOf(typeof(Rectangle))); Rectangle bounds = BFS.Window.GetBounds(windowHandle); Marshal.StructureToPtr(bounds, raw, false); BFS.Window.SetWindowProperty(windowHandle, PropertyName, raw); // If we're changing the width, do it now if(targetWidth != 0) { BFS.Window.SetSize(windowHandle, targetWidth, bounds.Height); bounds = BFS.Window.GetBounds(windowHandle); } // Get the bounds of our target monitor Rectangle monitorBounds = (targetMonitor == -1) ? Screen.PrimaryScreen.Bounds : BFS.Monitor.GetMonitorBoundsNoSplits()[targetMonitor]; // Move the window BFS.Window.SetLocation( windowHandle, monitorBounds.X + monitorBounds.Width / 2 - bounds.Width / 2, monitorBounds.Y + monitorBounds.Height / 2 - bounds.Height / 2); } else // Otherwise, move the window back and clear the property { // Get the saved rectangle Rectangle bounds = Marshal.PtrToStructure<Rectangle>(raw); BFS.Window.SetSizeAndLocation(windowHandle, bounds.X, bounds.Y, bounds.Width, bounds.Height); // Clean up BFS.Window.RemoveWindowProperty(windowHandle, PropertyName); Marshal.FreeHGlobal(raw); } } }
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