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Move a Window Between Monitors and Splits
Return to DisplayFusion Scripted Functions (Macros)
Description
This function moves a window into a target monitor. If the target monitor is a split monitor, running this function several times will move the window between the splits.
Language
C#.net
Minimum Version
7.1.0+
Created By
Thomas Malloch (BFS)
Contributors
-
Date Created
Feb 3, 2015
Date Last Modified
Feb 3, 2015
Scripted Function (Macro) Code
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using System; using System.Drawing; // The 'windowHandle' parameter will contain the window handle for the: // - Active window when run by hotkey // - Window Location target when run by a Window Location rule // - TitleBar Button owner when run by a TitleBar Button // - Jump List owner when run from a Taskbar Jump List // - Currently focused window if none of these match public static class DisplayFusionFunction { public static void Run(IntPtr windowHandle) { //set the target monitor a monitor of your choosing. //if it is a split monitor, set it to the first split's ID uint targetMonitor = 101; //check to see what monitor the window is currently in uint monitor = BFS.Monitor.GetMonitorIDByWindow(windowHandle); //check to see if we moving into a split monitor if(targetMonitor > 100) { //if we aren't anywhere near the monitor, move it in if(targetMonitor / 100 != monitor / 100) { BFS.Window.MoveToMonitor(targetMonitor, windowHandle); return; } else { //we are in the split monitor. check to see if the next split exists Rectangle monitorBounds = BFS.Monitor.GetMonitorBoundsByID(++monitor); //if it doesnt exist, move it into the first split if(monitorBounds.Width == 0 || monitorBounds.Height == 0) { //strip the last two digits off the monitor, add them back //and add one for the first split BFS.Window.MoveToMonitor(monitor / 100 * 100 + 1, windowHandle); return; } //if it does exist, move to the next split BFS.Window.MoveToMonitor(monitor, windowHandle); } } else { //if the window isn't in the current monitor, move it in if(monitor != targetMonitor) BFS.Window.MoveToMonitor(targetMonitor, windowHandle); } } }