Login / Register
▼
Binary Fortress
Binary Fortress Software
CheckCentral
ClipboardFusion
CloudShow
DisplayFusion
FileSeek
HashTools
LogFusion
Notepad Replacer
Online Base64 Decoder
Online Base64 Encoder
Online JSON Formatter
ShellSend
TrayStatus
VoiceBot
WallpaperFusion
Window Inspector
More Apps...
DisplayFusion
CheckCentral
CloudShow
ClipboardFusion
FileSeek
VoiceBot
WallpaperFusion
Home
▼
Download
Download
Change Log
Download Beta
Beta Change Log
License (EULA)
▼
Features
Features
Incredible Desktop Wallpaper
Monitor Configuration
Monitor Splitting
Powerful Functions
Triggers
Multi-Monitor Taskbars
Useful Windows 10 Tweaks
Useful Windows 8 Tweaks
Windows Lock Screen
Multi-Monitor Screen Savers
Monitor Fading
Window Snapping
Window Management
Mouse Management
Alt+Tab Handler
Window Position Profiles
Desktop Icon Profiles
Remote Control
Available in dozens of Languages
Easy Administration
Free vs Pro
Purchase
Screenshots
Languages
▼
Help
Help Guide
FAQ
Discussions
Contact Us
Find My License
Mailing Address
Advanced Settings
Scripted Functions (Macros)
Display
Fusion
WARNING: You currently have Javascript disabled!
This website will not function correctly without Javascript enabled.
Title
Message
OK
Confirm
Yes
No
Close Steam and Switch Audio Device
Return to DisplayFusion Scripted Functions (Macros)
Description
This script will exit Steam and switch to the audio device you specify in the defaultSound variable at the top of the script.
Language
C# (.Net)
Minimum Version
7.3.1+
Created By
Javier Olascoaga
Contributors
-
Date Created
Oct 29, 2015
Date Last Modified
Oct 29, 2015
Scripted Function (Macro) Code
Copy
Select All
Toggle Line Wrapping
using System; using System.Drawing; // The 'windowHandle' parameter will contain the window handle for the: // - Active window when run by hotkey // - Window Location target when run by a Window Location rule // - TitleBar Button owner when run by a TitleBar Button // - Jump List owner when run from a Taskbar Jump List // - Currently focused window if none of these match public static class DisplayFusionFunction { public static void Run(IntPtr windowHandle) { //change this variable with your default sound device string defaultSound = "[default sound device]"; //change this variable with your steam.exe path string steamDirectory = @"C:\Program Files (x86)\Steam\Steam.exe"; //ask steam to shutdown if it is running if(BFS.Application.IsAppRunningByFile(steamDirectory)) BFS.Application.Start(steamDirectory, "-shutdown"); //set the default audio playback device BFS.Audio.SetDefaultPlaybackSounds(defaultSound); } }
Copyright © 2007-2021 Binary Fortress Software
•
News
•
Discussions
•
FAQ
•
Support
•
Privacy
•
ToS
•
Get DisplayFusion Merch