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After update compatibility settings no longer work on borderless fullscreen application

toychristopher
9 discussion posts
Before the update to 9.8 I used the compatibility setting "Disable Application Hooks" to prevent my borderless windowed game from being forced into my main zone, and instead allow it to automatically span the entire monitor. No that longer works and it makes me cry. It doesn't listen to shortcut either. Does anyone know how I can make my borderless windowed game span the fullscreen and ignore zones?
May 6, 2021  • #1
Owen Muhlethaler (BFS)'s profile on WallpaperFusion.com
Hello,

Strange, does the issue persist if you disable application hooks globally, in the DisplayFusion Advanced Settings window?

Thanks!
May 7, 2021  • #2
toychristopher
9 discussion posts
Yes. It appears to... but then Display Fusion loses most of it's functionality.
May 8, 2021  • #3
Owen Muhlethaler (BFS)'s profile on WallpaperFusion.com
Hello,

What application is this happening with?

Thanks!
May 11, 2021  • #4
toychristopher
9 discussion posts
This is happening with Final Fantasy XIV. In the compatibility settings I have it set as ffxiv_dx11.exe.

The game will start spanning the entire screen. At some point, usually in the first ten minutes it will snap to my main monitor split. If I go into the game settings at this point and set it to full screen, hit apply, and then go back into setting and change to borderless window it will go back to spanning the full screen for the rest of the sessions until I exit and relaunch.

I haven't been able to identify if I'm doing something to cause it to snap to my monitor split.
May 14, 2021  • #5
Owen Muhlethaler (BFS)'s profile on WallpaperFusion.com
Hello,

I've attached a link below to roll back to v9.7.1. Can you confirm for me that it works fine after rolling back?

Thanks!

https://www.binaryfortress.com/Data/Download/?DownloadID=a53b7887-a537-45ce-a5b9-3a7865897792&Log=0
May 14, 2021  • #6
toychristopher
9 discussion posts
Thank you for this link. I've downgraded and it works! My windowed fullscreen does not get snapped into the split.
May 14, 2021  • #7
Owen Muhlethaler (BFS)'s profile on WallpaperFusion.com
Hello,

Interesting, I've attached 3 links below from some of our betas in between v9.7.1 and v9.8. Could you try those out and let me know if / which ones cause the issue again?

Thanks!

Beta 3: https://www.binaryfortress.com/Data/Download/?DownloadID=e22d9b34-4537-4216-8491-73976391f533&Log=0

Beta 6: https://www.binaryfortress.com/Data/Download/?DownloadID=92848258-d583-4c98-9fb0-39292bf815e5&Log=0

Beta 9: https://www.binaryfortress.com/Data/Download/?DownloadID=f85e1227-cab9-463e-b2e3-aa9fd52a337a&Log=0
May 17, 2021  • #8
toychristopher
9 discussion posts
I forgot that I downgraded to fix this problem and recently upgraded and it has come back. However, the very first time on a fresh boot that I launch this application it goes fullscreen and does not get snapped. However, if I exit the application and then open it again it will get snapped instead of going fullscreen. I can't figure out why it only happens the second time around.
Dec 18, 2021  • #9
Owen Muhlethaler (BFS)'s profile on WallpaperFusion.com
This is definitely a strange one. Could you send me over a debug log? Here are the steps:

  • On the DisplayFusion Settings > Troubleshooting tab, change the Logging drop-down to "L1: Log Minimal" and click Apply
  • Reproduce the issue and note the time so we'll know where to check in the log file
  • Click the "Export Info to File" button on the Settings > Troubleshooting tab
  • Reply with the file attached
  • Disable debug logging after sending the log

Thanks!
Dec 20, 2021  • #10
toychristopher
9 discussion posts
Hello! My log is attached. The local time was 11:20am PST.
• Attachment [protected]: DisplayFusionDebugInfo.zip [141,443 bytes]
Dec 21, 2021  • #11
Owen Muhlethaler (BFS)'s profile on WallpaperFusion.com
Hello,

Thanks for sending that over, we can't seem to reproduce this on our end.

How far into the game do you get before it snaps? Do you get past the title screen and into the actual game?

Also, if you enable "Force DisplayFusion to treat this as a full screen application", does the issue persist?

Thanks!
28 days ago  • #12
toychristopher
9 discussion posts
It happens immediately when the game loads up. I have the "Force DisplayFusion..." but it doesn't listen. It always happens if I exit the game and then reopen.

I've also tried Disable Application Hooks (this application only) and Disable Window Snapping (this application only).
27 days ago  • #13
Owen Muhlethaler (BFS)'s profile on WallpaperFusion.com
Okay interesting, I wonder if DisplayFusion is detecting the window at all. Could you send me over another copy of your troubleshooting info while the game is running?

Also, does this issue happen if you have it set to run in full screen mode, or just borderless?

Thanks!
21 days ago  • #14
toychristopher
9 discussion posts
I will try to send one tomorrow. To fix this issue I can switch the game to full screen and then back to borderless windowed. It then stays spanning the full screen until I exit and re- enter the game.
21 days ago  • #15
toychristopher
9 discussion posts
Here is the file.
• Attachment [protected]: DisplayFusionDebugInfo.zip [82,217 bytes]
20 days ago  • #16
Owen Muhlethaler (BFS)'s profile on WallpaperFusion.com
Thanks for sending that over. We might be able to fix this up for our next beta, so we'll be sure to let you know once that's released.

Thanks!
14 days ago  • #17
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