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Jakespeare
3 discussion posts
I tried the trial version of your software, but found that it clashed with my Nvidia surround.
The bezel correction that Surround offered is now a necessity to me. I need it for my desktop and my gaming. Does your software offer that? I could not find the option if it did
Sep 30, 2013  • #1
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Jakespeare
3 discussion posts
Bump
Oct 1, 2013  • #2
Keith Lammers (BFS)'s profile on WallpaperFusion.com
Thanks for trying out DisplayFusion! It doesn't currently support compensation for the bezel correction in Surround/Eyefinity, but that's on our list. We'll be sure to let you know when we're able to implement it.

Thanks!
Oct 2, 2013  • #3
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Jakespeare
3 discussion posts
Okay, I'll be a paying customer the same day.

Thanks
Oct 3, 2013  • #4
Keith Lammers (BFS)'s profile on WallpaperFusion.com
Ok! DisplayFusion 7.0 Beta 6 is available, and we've added support for asymmetrical splits, and bezel corrected resolutions. In the Monitor Configuration window, hit the "Splits and Padding" button, and you'll get the window with all the configuration options for the splits. Here are some basic steps for bezel corrected resolutions to get you started:
  • Assuming you have three monitors, use the "Preset Splits" button to select the 3x1 option.
  • Click the "Show Preview" button.
  • Select each split, and set the "Width" and "Height" values to the actual resolution of your monitor (not the bezel corrected resolution).
  • Select the middle split, and using the "Left" box in the Location group, increase the value until you see the white line on the left side of the middle monitor.
  • Select the right split, and using the "Left" box in the Location group, increase the value until you see the white line on the left side of the middle monitor.
  • Verify that all three monitors have a white line on all four sides, then click OK, and OK again.

When you've had a chance to test it out, please let us know how it goes! We're looking for any feedback on functionality, as well as usability :)

Thanks!
Nov 6, 2014  • #5
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